Secratly
Description
In "Secratly" the player guides a rat through a library by painting paths. During a stormy thunderstorm in the middle of the night, the rat secretly tries to find new books for its general knowledge as well as a key to the next room in order to delve deeper into the library. After a flash of lightning, everything goes dark and the player draws their desired path from memory to show the rat the way.
- Explore the dark medieval gothic library on a stormy night
- Improve your score by exploring more unlocked rooms
- Collect books with little quotes and fill your book collection
Updates
Version 1.1 - bug fixes (collision, particles and more), optimized pacing
Version 1.0 - Release Version
Version 0.9 - Prototype Version, Playtesting
Credits
- Programming and Game Design Sören Klante and Julian Schmikale
- 3D Models by Sören Klante
- UI and UX Design by Julian Schmikale
- Music & Sound by Saerochan Yun
This game was made at Games Master (HAW Hamburg) in the course Game Production over one semester. The goal was to develop a small game for web and mobile platforms.
Status | In development |
Platforms | HTML5 |
Author | Rokju |
Tags | Atmospheric, Point & Click, Top-Down, Unity |
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